AI Insights · Timothy · July 2021
Top 5 Roguelike Games on Android in Belgium: Q2 2021 Performance Review
Explore the performance of the top 5 roguelike games on Android in Belgium for Q2 2021, with insights on downloads, revenue, and active users.
In Q2 2021, the top 5 roguelike games on the Android platform in Belgium saw varying trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look at the performance of these popular titles.
RAID: Shadow Legends from Plarium Global Ltd experienced a steady increase in weekly revenue, peaking at approximately $18.3K in the final week of June. Weekly downloads showed a slight fluctuation, reaching a high of 1.3K in early April and a low of 737 by mid-June. The game's active user base saw a slight decline from around 5.6K at the start of the quarter to 5.1K by the end of June.
Hero Wars: Alliance by NEXTERS GLOBAL LTD had a notable increase in weekly revenue, peaking at about $14.8K in early May. Downloads were highest in mid-April with 4.2K, but dropped to 1.1K by mid-June. Active users fluctuated, starting from around 5.2K and reaching a peak of 7.5K in mid-April before settling at around 5.8K by the end of the quarter.
AFK Arena from LilithGames saw weekly revenue peaking at approximately $11.4K in late April. Downloads varied throughout the quarter, with a high of 474 in early April and a low of 182 in mid-May. Active users showed a slight decline from around 5.7K at the beginning of the quarter to 5.0K by the end of June.
Saint Seiya Awakening: KOTZ by Yoozoo (Singapore) Pte. Ltd had weekly revenue peaking at about $8.7K in late March, with a downward trend to $6.8K by the end of June. Downloads were relatively low, peaking at 99 in late March and dropping to 33 by early June. Active users fluctuated, starting from around 4.7K and ending at 4.5K by the end of the quarter.
Idle Heroes from DHGAMES saw a peak in weekly revenue of approximately $7.2K in mid-May. Downloads were highest at 499 in early May, but fell to 229 by the end of June. Active users remained relatively stable, starting from around 2.4K and ending at 2.3K.
For more detailed insights and data, visit Sensor Tower.